Over the course of 2019-2022, while employed at Threekit, I led the creation of high-fidelity 3D renders and WebGL configurators for luxury jewelry clients including Louis Vuitton, developing scalable visualization systems for rings and fine jewelry collections.
These projects required balancing photorealism with technical flexibility — enabling personalization while maintaining the visual standards expected of luxury brands.
For Louis Vuitton, I helped develop interactive WebGL experiences that allowed customers to personalize pieces through custom engravings, while preserving convincing material response for precious metals and gemstones.
Jewelry pieces could also be presented on model hands, integrating 3D assets with photographed elements to maintain realism and brand consistency. I also architected a layered rendering system that modularized ring components — separating bands, heads, stone settings, and center stones into configurable elements. This approach allowed individual components to be recombined dynamically, supporting multiple variations without requiring full re-rendering of each complete ring.
Across both initiatives, I established asset standards, lighting methodologies, and rendering workflows optimized for both Vray rendering as well as real-time deployment. The result was a suite of WebGL configurators that translated the tactile refinement of fine jewelry into performant, production-ready digital experiences.




